email - contact@ianjarviscg.com

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MINIGUN REPLACEMENT
This weapon was original created for the Team Fortress 2 Polycount Pack contest. I was not happy with the submitted item so I significantly modified the weapon to look as it does here. The images below are rendered in Valve's Source model viewer.

The gun is just over 8000 tris and is optimised to be viewed in first person and world perspectives. There is a 1024x1024 diffuse map with a specular mask in the alpha channel. Additionally there is a 256x256 map with an alpha channel for the glass tube at the rear of the weapon. The gun is all my own work.

Team Fortress 2 and Heavy Weapons Guy are the intellectual property of Valve Corporation.




Wires



Texture sheets. Gutter area masked for clarity.